Zombie Bear

Nov 10, 2024

This teddy bear project was used as a stepping stone to understand grooms and character effects within Houdini. I am responsible for all aspects of the groom and materials attached to the bear model.

video link here

My biggest challenges within this project was understanding how many hairs were needed to make this model look as real as possible, without overloading the project and bogging down the model with too much hair that was unnecessary.

This teddy bear project was used as a stepping stone to understand grooms and character effects within Houdini. I am responsible for all aspects of the groom and materials attached to the bear model.

video link here

My biggest challenges within this project was understanding how many hairs were needed to make this model look as real as possible, without overloading the project and bogging down the model with too much hair that was unnecessary.

This teddy bear project was used as a stepping stone to understand grooms and character effects within Houdini. I am responsible for all aspects of the groom and materials attached to the bear model.

video link here

My biggest challenges within this project was understanding how many hairs were needed to make this model look as real as possible, without overloading the project and bogging down the model with too much hair that was unnecessary.

©YAXium Solis Studios 2024

Creating Tomorrow's World, One Pixel at a Time

©YAXium Solis Studios 2024

Creating Tomorrow's World, One Pixel at a Time